2018 – The Year of the Homebrew

Me, around the middle of January next year…
I’ve spent the second half of 2017 fully immersed in my return to RPGing as a hobby and loving every moment of it. My magpie personality makes me want to run a hundred-and-one additional games, but the reality of my life and its other commitments put a (not unreasonable) hold on that…

So, for 2018, I plan to strike a balance between continuing the best of the games I’ve started this year, and adding a couple of others to the list which allow me to break away from the script of other authors’ pre-written adventures and strike out on my homebrewed path. Though this may require a little more time and commitment on my part, I’m anticipating the expected creative reward to be worth the effort.

2018 will therefore consist of:

  • Tyranny of Dragons – this campaign marked my re-entry into the hobby and has been going for six months. The group is great, the plot threads are still live and I fully intend to run Rise Of Tiamat to bring this path to an epic conclusion. It may be my last foray into scripted campaigns for D&D 5e, it may not. But it shall continue … and one way or another, Tiamat shall rise…
  • Queens of the Feywild – this will be a halfway house between a scripted path and a homebrew campaign. As I’m writing the script myself rather than running someone else’s structure, I’m hoping this will provide a balance between my own creative satisfaction and the players’ enjoyment. I have epic plans for this path (and a secret desire to publish it on DMs Guild) … time, and the whims of the Archfey, shall tell…
  • Curse of Nineveh – the 1920s London-based campaign for Call of Cthulhu has only barely got into its stride. Knowing what’s ahead of my (currently mostly sane) investigators, I’m really looking forward to running the rest of this one in 2018. And if we finish it before the year’s out, Horror on the Orient Express and Masks of Nyarlathotep are always lurking in the wings…
  • Starfinder – I’ve really enjoyed dipping a toe into this system so far, and definitely want to progress with it next year. I’m currently undecided as to whether to follow the Dead Suns adventure path, or to boldly homebrew where no Starfinder GM has gone before. Again time, and the stars, shall tell…
  • Genesys – I’m almost 100% certain I’m going to choose this system to fill that ‘narrative emerging gameplay’ hole in my current RPG plans (FATE was a close second, but Genesys seems like it has the potential to be a bit more fun). I’ve no idea what setting I’ll choose for it, but some kind of urban fantasy / gloompunk hybrid is a likely candidate at the moment

Of course, I want to play all of the games, all the time. Of these, Tyranny is the only one I’ll likely to be able to run weekly, with the others being fortnightly and monthly at the worst. Queens of the Feywild will of course only be able to be run as I write it, so it will be more ad-hoc.

It’s a lot of plates to spin. Plans might change. Real life might get in the way. But these are the plans as 2018 fast approaches.

I guess it’s nearly time for me to roll initiative

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